Bets on productivity are common among sports fans.
The term 'total' represents a number that reflects the game's outcome. The sportsbook sets the value of the total for bets.
Over 1.5 is a betting market for the productivity of matches in various sports. Bookmakers use the total for betting on goals, puck scores, points, sets, shots, removals, warnings, and quantitative indicators of match statistics.
Fans choose over if they expect activity from athletes on the field.
There are two types of total:
Placing a bet on the total implies a preliminary study of statistics and knowledge of the chosen competition participants' productivity level. Additionally, the match's outcome may be influenced by the status of the competition, motivation, psychological mood, health condition, and weather on the day of the match.
The TO 1.5 market in football means that the two clubs will score two goals or more in total.
The betting interval:
If there are doubts about the productivity of the match, fans as an alternative, choose TO 1. The market assumes a refund if a single ball is scored.
In ice hockey events, TO 1.5 means that during the game or period, the teams will make at least two successful shots on goal.
Bookmakers rarely put this market in the match script due to the high-scoring nature of this sport - bets on TO 1.5 in hockey are usually won by the middle of the match.
Typically, a betting company offers to bet on the results of a period.
For a bet to be successful, it doesn't matter who is leading in the score. The main thing is the total number of goals scored.
If the fan places a bet on a team's or hockey player's total, the number of goals scored by the selected participant is essential for the calculation.
The relative simplicity of predicting and a high pass rate for bets are reasons for the low odds in the line.
Bookmakers do not offer TO 1.5 in the basketball listing either for the match's final score or the quarter. Average total values for a game reach 180–200 points, for a quarter – 40–50 points.
The TO 1.5 market is used in betting stats of basketball matches: violations, interceptions, ball losses, and passes. If the game statistic reaches a value of 2 or more, the betting slip will go through.
Beginner players are often interested in, what is the difference between TO 1.5 and TO 2. The difference between the markets is in the value of effectiveness for the passage of the bet and the possibility of a refund.
With TO 1.5, the coupon will win if the competitors score at least 2 goals or perform 2 other game actions. If the teams manage to score 1 goal, or the ball does not hit the goal, the bet will lose.
When calculating TO 2, the fan expects 3 possible outcomes:
The order of calculating bets on TO 1.5 can be conveniently looked at in an example.
A betting company client places a bet on a football match between the national teams of Mexico and Panama. The bookmaker offers odds of 1.45 for the TO 1.5 position. The player is ready to risk the amount of 3000 NGN.
Possible calculations:
Advantages | Disadvantages |
---|---|
Possibility to bet on all types of sports | Low coefficients |
Ease of forecasting | Disadvantageous for long-term play |
High passability |
Over 1.5 is a common market for betting in the paint for most sports. To win, the number of specified game events must be 2 or more.
The basis for making a forecast for an event is the study of statistics from past games.
The bet on TO 1.5 will win if the number of game actions within a certain time interval is 2 or more.
The bookmaker can refund the amount of a total of over 1.5 coupons only for a reason that does not depend on the match's outcome, for example, in case of a match cancellation or due to a technical error in the line.
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